Best Feats for Paladins in Baldur’s Gate 3


Key takeaways

  • The lasting feat is essential for fast healing, +1 to Constitution. Good for classes that need quick HP recovery.

  • The charger allows paladins to charge at enemies without causing attacks. Useful for close combat situations.

  • War Caster provides concentration buffs and allows you to cast Shocking Grasp as a reaction. Useful in difficult battles.

The Paladin is one of the iconic classes of the fantasy RPG genre, with a presence in almost all RPG games, and is one of the most popular classes to play. Bladur Gate 3. This class is the image of the typical hero, clad in shining armor and armed with a mighty sword, and some game types dictate that they should only have a Lawful Good moral alignment.

Baldur’s Gate 3 It doesn’t have as many of these restrictions when it comes to conduct or ethics, but it does include options like the Oath of Vengeance or the Oathbreaker for those holy knights who walk in darkness while serving the light. Whether or not each paladin is a defender, healer, or damage dealer, these are some of the best feats for each unique build.

Updated August 30, 2024 by Kristy Ambrose: Now that the flood of attention and awards for Baldur’s Gate 3 has subsided, Larian Studios continues to patch and update the game even though they won’t be making a sequel or DLC. Some of the recent additions include more dialogue and story details for Minthara, the game’s only Paladin Companion character. The Paladin remains a popular class in the game given his versatility and performance, and while he is often assigned a defender role, he can also be impressive as a melee damage player or as a caster and healer. This list has been updated with a couple more feats suitable for paladin players, whether offensive or defensive minded.

8

Durable

Useful for frontline defenders and paladins

  • Statistics: Allows full healing with a short rest, +1 to Constitution.

This is a useful feat for any class that needs to recover most of their hit points quickly, perhaps without the aid of potions or spells. The lasting feat improves the Constitution level by one, which improves the amount of hit points players have, and the other benefit is additional healing.

Most of the time, a character needs a long rest to restore all of their hit points, but if they have the lasting feat, they only need a short rest. This is not only a way to heal quickly in a limited time, but it also saves spell slots for healing, CC, and Divine Smite.

7

Sentinel

Protect your colleagues

Sazza in a cage in Baldur's Gate 3

  • Statistics: Grants the skills Sentinel: Vengeance, Sentinel: Snare, and Sentinel: Opportunity Advantage.

It’s an essential feat for any type of defender, but it can also work for any character designed for close-quarters fighting. Each of the abilities granted by the Sentinel Feat focuses on attacking targets while attacking allies and limiting enemy movement.

Vengeance allows the Paladin to use a Reaction to attack an enemy targeting an ally, but this only works if the ally does not have the Sentinel Feat. When the Paladin makes an Opportunity Attack, Snare ensures that the target cannot move for the rest of their turn, and Opportunity Advantage, as the name implies, gives the Paladin Advantage on Opportunity Attacks.

6

Charger

A way to organize the battlefield

BG3 Multiclass Paladin

  • Statistics: Charging towards an enemy without provoking an Attack of Opportunity works for weapon attacks and the Push action.

Ideal for any character who is often in close combat, Charger Gives the Paladin two additional abilities that can be used in close quarters, one with a weapon and one without weapons. The Charger: Weapon Attack allows them to charge forward and hit the first enemy in front of them, without provoking Opportunity Attacks.

It’s a handy way to focus on important things or people during a battle, and once the Paladin reaches their goal, this feat also grants them an extra Push action. This is the same as the normal Push that all characters have, except this can target any character in this Paladin’s path.

5

war launcher

Concentration and melee spellcasting

Baldur's Gate 3 Bard and Paladin Multiclass

  • Statistics: Advantage on saving throws for Concentration, the ability to cast Shocking Grasp as a reaction

There are many Paladin spells that require concentration, such as Blessing and Elemental Weapon, and war launcher is a feat that gives an advantage to players’ saving throws. War Caster: Concentration can be a crucial skill during a tough battle when everyone in the party needs every possible buff.

The other feature granted by War Caster Feat is the ability to cast Shocking Grasp as a reaction. Shocking Grasp is an Evocation spell that many casters use as a trick, and even if the character already has it, they will now be able to cast it separately as a reaction in battle. When the Paladin can make an Attack of Opportunity, he has the option to use Shocking Grasp.

4

Heavy Armor Master

Upgrade an existing paladin skill

A collage of the best heavy armor in Baldur's Gate 3

  • Statistics: Strength stat increases by 1, magic damage decreases by 3

Not all classes have the ability to wear heavy armor, but the Paladin does, so why not take advantage of that with this feat? Heavy Armor Master It is only available if the character already has proficiency in heavy armor, and any melee fighting class needs the best possible AC.

Related

Baldur’s Gate 3: Best Paladin Spells

Paladins have a lot of party utility in BG3, and the best paladin spells in the game primarily improve their ability to support and buff allies.

Strength is the Paladin’s most important stat, and this feat increases it by one point but maxes out at 20. It also decreases damage taken from magical attacks by three, as long as the player is wearing heavy armor.

3

Athlete

Jump into action with speed and grace

Baldur's Gate 3 Action Economy Explained Jump Bonus Actions

  • Statistics: Recover from the Prone condition without using an Action. Increases strength or dexterity by +1 and increases jump distance by an additional half

Anything that improves a character’s mobility is good, and for a paladin, one of the best ways to do this is by using the Athlete’s feat. It has several benefits that serve them and their companions in various situations in and out of combat, in addition to improving basic statistics. The extra jumping power is useful for both exploration and mobility on the battlefield.

A paladin’s most important ability is strength, so most of the time this is the choice players will make, but it is not required. The Prone condition can be caused by a variety of encounters, whether with rough terrain, spells that cause wet or icy surfaces, or spells or actions that cause Thunder damage.

2

Shield Master

Baldur's Gate 3: the best shields in the game

  • Statistics: The Shield Master and Shield Master skills: Block

Paladins prioritize Strength and Charisma ability scores, with the former being their hitting power stat and the latter acting as their spellcasting modifier. However, Dexterity is also an important stat for characters who deal physical damage, and this feat includes bonuses to Dex saving throws.

Shield Master gives the Paladin a +2 to all Dexterity saving throws, along with Block, an additional defensive ability against spells. If the Paladin is the target of a spell and has to make a Dexterity saving throw to dodge it, players can use a Reaction to mitigate the damage.

1

Grandmaster of Weapons

For those who use two-handed or versatile weapons

Baldur's Gate 3 Warhammer +2

  • Statistics: Gain an additional attack on a critical hit, attacks with versatile and two-handed weapons gain +10 to their damage rating.

Not all paladins are sword and shield types. There are plenty of good war hammers, greatswords, and two-handed battle axes in the game that would be even more deadly if the character using them had Grandmaster of Weapons. Gives players an extra attack when their character scores a critical hit and their weapon attack gains +10 to its damage.

Those who are more interested in dealing damage than protecting their allies, as may be the case with Oath of Vengeance Paladins, is an essential part of the build, but it has a downside. The damage may be higher, but the Attack roll is at -5, and how bad it is depends on your Strength modifier.


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