Valorant pros downgrade graphics to gain a hidden advantage over rivals that has nothing to do with higher FPS


Key takeaways

  • Valorant pros reduce graphics settings to a low level for clarity and visual advantage.

  • Lower graphics reduce visual clutter and allow you to focus better on the game.

  • The recent switch to Unreal Engine 5 has gamers worried about FPS drops.

Being the dominant FPS shooter, professional Valorant players are constantly looking for even a small advantage that they can gain against the team they will face next.

This includes all sorts of nonsense ranging from borderline bug abuse to new agent tech that’s only discovered after hundreds of hours of gameplay.

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However, Every Valorant Pro seems to take advantage of one basic feature: lowering the graphical settings to the minimum. minimum.

While it may seem counterproductive at first, considering the heavily rigged systems found in the arena, the game’s lower graphical fidelity actually offers more than when pushed to its maximum.

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Surprisingly, lower graphic settings to minimum appears to offer sneaky advantages over your opponent’s agents and their abilities, many of which came to light after Reddit user u/Far-Adhesiveness3949 began searching the game’s official subreddit for answers.

It turns out that there is less “visual clutter” on the player’s screen with the graphics settings set to low, meaning that much fewer particle effects and animations would be emitted, especially by the agents’ abilities.

A great example, given by u/FizzyOrangeFanta, is how Viper’s wall shows more smoke particles on both sides of the wall at high settings compared to a straight, flat wall at lower graphics settings.

Additionally, there are much simpler textures while playing the same way that the pros do, which helps you focus more on the important things happening on the screen.

Valorant’s recent switch to Unreal Engine and what it means for low-end PC gamers

While professional players like Tenz have the luxury of playing on top-of-the-line systems, there is a large portion of Valorant players who play on PCs that are not as resource-intensive, meaning they have no choice but to play with graphics enabled on low level.

Considering the above, Valorant’s recent switch to Unreal Engine 5 has players worried. While the new game engine allows developers to have more consistent control over their games between consoles and PC, an impact on FPS counts seems inevitable.

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Fortunately, Riot Games addressed this concern during unreal party earlier this month. The company revealed that optimization is one of the studio’s top priorities when moving to the new engine.

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